Turn Fidelity Gap Analysis: gvShell vs Konsole
Comparison of turn recording architecture between gvShell journal and current konsole/konui implementation
Output
🔬 Turn Fidelity Gap Analysis: gvShell vs Konsole
📐 Architecture Comparison
| Aspect | gvShell (Target) | Konsole (Current) |
|---|---|---|
| Event Storage | ✅ JSONL journal Append-only, sequence numbers, full fidelity |
❌ In-memory only workingHistory[] lost on restart |
| Text Content | ✅ Full text stored ResponseStoredData with ref system |
❌ Truncated to 500 chars stream.ts:742 text.slice(0,500) |
| Tool Input Details | ✅ Full (with redaction) ToolCallData.Input stored |
⚠️ Details in richInput Stored but not used in history render |
| Tool Output | ✅ Size tracked, stored separately ToolResultData.OutputSize |
❌ Summary only Full output not persisted |
| Replay Support | ✅ Full replay streaming.go replayBuffer, replay_req/replay_batch |
❌ No replay Lost after WebSocket disconnect |
| Viewer Attach | ✅ Designed for multi-viewer ReplayRequestPayload.ViewerID |
❌ Single connection No viewer attach protocol |
| Sequence Numbers | ✅ Event.Seq monotonic reader.go validates seq ordering |
❌ None Events are order-dependent only |
| Delivery Confirmation | ✅ AckBatch protocol AckedSeq tracking in Streamer |
⚠️ Partial (ack_turn) Only turn completion, not per-event |
🎯 gvShell Event Types (Full Fidelity Model)
// Session lifecycle session_start // Provider, working dir session_end // Turn count, reason, duration session_pause // For hibernation session_resume // From hibernation // Turn lifecycle turn_start // Prompt turn_complete // Tokens in/out, duration turn_error // Error message, code // Provider events provider_request // Provider, model, prompt provider_response // Tokens, duration (content stored separately) provider_error // Provider error details // Tool events tool_call // Tool name, input (redactable) tool_result // Tool name, success, output_size, duration tool_error // Tool error details // Response references response_stored // $1, $2, $claude refs (content separate) response_access // When refs are used
🔴 Critical Gaps in Konsole/Konui
1. No Persistent Event Journal
Events exist only in memory during streaming. Lost on:
• Server restart
• Session timeout
• Process crash
2. Text Content Truncation
// stream.ts:738-743 addToWorkingHistory(sessionId, { type: "text", timestamp: new Date().toISOString(), text: text.slice(0, 500), // ← TRUNCATED });
3. Tool Output Not Persisted
// stream.ts:780-785 - only summary stored addToWorkingHistory(sessionId, { type: "tool_result", output: { summary: richResult.summary, // ← Only summary length: resultContent?.length // ← Size, not content }, });
4. History Renderer Skips Text
// console-history.ts:166-168 } else { continue; // Skip unknown types (includes "text"!) }
5. No Replay Protocol
Cannot attach a viewer mid-turn or replay completed turns.
🟢 What Konsole Does Well
- KontextBuilder has good timing data (spawn, TTFE, work, tool breakdown)
- RichToolInput preserves details in workingHistory (just not rendered)
- Token usage tracking is solid
- Kontext structure is well-designed
- ack_turn delivery confirmation exists
📋 Recommended Approach
| Gap | Fix Now (Konsole) | Save for gvShell |
|---|---|---|
| Text truncation | ✅ Quick fix Remove .slice(0,500) |
— |
| History skips text | ✅ Quick fix Render text items |
— |
| Tool output not stored | ⚠️ Medium Store in richResult.details |
— |
| No event journal | Skip | ✅ gvShell journal pkg |
| No replay protocol | Skip | ✅ gvShell streaming.go |
| No viewer attach | Skip | ✅ gvHub design |
| No sequence numbers | Skip | ✅ gvShell Event.Seq |
🛠️ Quick Wins for Konsole (Implement Now)
Files to modify: konsole/src/stream.ts ├── Line 742: Remove text.slice(0, 500) truncation └── Line 784: Add details to tool_result storage konui/src/console-history.ts └── Line 166: Render "text" type items (Claude's voice) Estimated effort: 1-2 hours Impact: Full turn fidelity in current UI
🚀 gvShell Already Has It Right
gv/gvshell/internal/core/journal/ ├── events.go # 45 event types, typed payloads ├── reader.go # Seq validation, filtering └── *_test.go # Full test coverage gv/gvshell/internal/hub/ ├── streaming.go # replayBuffer, ResendPending() └── protocol.go # replay_req, replay_batch messages Key insight: gvShell stores events in JSONL journal with: • Monotonic sequence numbers (Event.Seq) • Content stored separately (ResponseStoredData.Size) • Full replay support via replayBuffer + replay_req/replay_batch • Multi-viewer attach via ViewerID
💡 Recommendation
Fix the three quick wins in konsole/konui now (text truncation, history rendering, tool output storage). This gives immediate turn fidelity improvement. Leave the architectural changes (event journal, replay protocol, viewer attach) for gvShell which already has the right design.
📁 Files analyzed: gv/gvshell/internal/core/journal/events.go, gv/gvshell/internal/hub/streaming.go, gv/gvshell/internal/hub/protocol.go, konsole/src/stream.ts, konsole/src/kontext.ts, konui/src/console-history.ts, konui/src/console-storage.ts
Quick Actions
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Details
📋 Claude's Context
ses_df705a8d...
Raw Data
{
"id": "4dd7cbec-b30d-4f18-b4ce-e959f0ff35c8",
"type": "general",
"status": "completed",
"title": "Turn Fidelity Gap Analysis: gvShell vs Konsole",
"description": "Comparison of turn recording architecture between gvShell journal and current konsole/konui implementation",
"context": {
"output": "<div style=\"background:#1e1e1e;color:#e0e0e0;padding:20px;border-radius:8px;font-family:'Consolas','Monaco',monospace;\">\n<h2 style=\"font-family:sans-serif;color:#fff;margin:0 0 16px 0;\">🔬 Turn Fidelity Gap Analysis: gvShell vs Konsole</h2>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">📐 Architecture Comparison</h3>\n\n<table style=\"width:100%;border-collapse:collapse;margin:16px 0;\">\n<tr style=\"border-bottom:1px solid #3d3d3d;\">\n <th style=\"text-align:left;padding:8px;color:#98c379;\">Aspect</th>\n <th style=\"text-align:left;padding:8px;color:#e5c07b;\">gvShell (Target)</th>\n <th style=\"text-align:left;padding:8px;color:#c678dd;\">Konsole (Current)</th>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Event Storage</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ JSONL journal</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Append-only, sequence numbers, full fidelity</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ In-memory only</span><br><span style=\"color:#7f848e;font-size:0.9em;\">workingHistory[] lost on restart</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Text Content</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Full text stored</span><br><span style=\"color:#7f848e;font-size:0.9em;\">ResponseStoredData with ref system</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ Truncated to 500 chars</span><br><span style=\"color:#7f848e;font-size:0.9em;\">stream.ts:742 text.slice(0,500)</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Tool Input Details</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Full (with redaction)</span><br><span style=\"color:#7f848e;font-size:0.9em;\">ToolCallData.Input stored</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e5c07b;\">⚠️ Details in richInput</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Stored but not used in history render</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Tool Output</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Size tracked, stored separately</span><br><span style=\"color:#7f848e;font-size:0.9em;\">ToolResultData.OutputSize</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ Summary only</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Full output not persisted</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Replay Support</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Full replay</span><br><span style=\"color:#7f848e;font-size:0.9em;\">streaming.go replayBuffer, replay_req/replay_batch</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ No replay</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Lost after WebSocket disconnect</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Viewer Attach</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Designed for multi-viewer</span><br><span style=\"color:#7f848e;font-size:0.9em;\">ReplayRequestPayload.ViewerID</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ Single connection</span><br><span style=\"color:#7f848e;font-size:0.9em;\">No viewer attach protocol</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;color:#7f848e;\">Sequence Numbers</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Event.Seq monotonic</span><br><span style=\"color:#7f848e;font-size:0.9em;\">reader.go validates seq ordering</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e06c75;\">❌ None</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Events are order-dependent only</span></td>\n</tr>\n<tr>\n <td style=\"padding:8px;color:#7f848e;\">Delivery Confirmation</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ AckBatch protocol</span><br><span style=\"color:#7f848e;font-size:0.9em;\">AckedSeq tracking in Streamer</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#e5c07b;\">⚠️ Partial (ack_turn)</span><br><span style=\"color:#7f848e;font-size:0.9em;\">Only turn completion, not per-event</span></td>\n</tr>\n</table>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">🎯 gvShell Event Types (Full Fidelity Model)</h3>\n\n<pre style=\"background:#2d2d2d;padding:16px;border-radius:6px;overflow-x:auto;line-height:1.6;\">\n<span style=\"color:#7f848e;\">// Session lifecycle</span>\n<span style=\"color:#98c379;\">session_start</span> <span style=\"color:#7f848e;\">// Provider, working dir</span>\n<span style=\"color:#98c379;\">session_end</span> <span style=\"color:#7f848e;\">// Turn count, reason, duration</span>\n<span style=\"color:#98c379;\">session_pause</span> <span style=\"color:#7f848e;\">// For hibernation</span>\n<span style=\"color:#98c379;\">session_resume</span> <span style=\"color:#7f848e;\">// From hibernation</span>\n\n<span style=\"color:#7f848e;\">// Turn lifecycle</span>\n<span style=\"color:#e5c07b;\">turn_start</span> <span style=\"color:#7f848e;\">// Prompt</span>\n<span style=\"color:#e5c07b;\">turn_complete</span> <span style=\"color:#7f848e;\">// Tokens in/out, duration</span>\n<span style=\"color:#e5c07b;\">turn_error</span> <span style=\"color:#7f848e;\">// Error message, code</span>\n\n<span style=\"color:#7f848e;\">// Provider events</span>\n<span style=\"color:#61afef;\">provider_request</span> <span style=\"color:#7f848e;\">// Provider, model, prompt</span>\n<span style=\"color:#61afef;\">provider_response</span> <span style=\"color:#7f848e;\">// Tokens, duration (content stored separately)</span>\n<span style=\"color:#61afef;\">provider_error</span> <span style=\"color:#7f848e;\">// Provider error details</span>\n\n<span style=\"color:#7f848e;\">// Tool events</span>\n<span style=\"color:#c678dd;\">tool_call</span> <span style=\"color:#7f848e;\">// Tool name, input (redactable)</span>\n<span style=\"color:#c678dd;\">tool_result</span> <span style=\"color:#7f848e;\">// Tool name, success, output_size, duration</span>\n<span style=\"color:#c678dd;\">tool_error</span> <span style=\"color:#7f848e;\">// Tool error details</span>\n\n<span style=\"color:#7f848e;\">// Response references</span>\n<span style=\"color:#56b6c2;\">response_stored</span> <span style=\"color:#7f848e;\">// $1, $2, $claude refs (content separate)</span>\n<span style=\"color:#56b6c2;\">response_access</span> <span style=\"color:#7f848e;\">// When refs are used</span>\n</pre>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">🔴 Critical Gaps in Konsole/Konui</h3>\n\n<div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin:12px 0;\">\n\n<p style=\"margin:0 0 12px 0;\"><strong style=\"color:#e06c75;\">1. No Persistent Event Journal</strong></p>\n<p style=\"color:#7f848e;margin:0 0 16px 24px;\">Events exist only in memory during streaming. Lost on:<br>• Server restart<br>• Session timeout<br>• Process crash</p>\n\n<p style=\"margin:0 0 12px 0;\"><strong style=\"color:#e06c75;\">2. Text Content Truncation</strong></p>\n<pre style=\"background:#1e1e1e;padding:12px;border-radius:4px;margin:0 0 16px 24px;color:#e0e0e0;overflow-x:auto;\">\n<span style=\"color:#7f848e;\">// stream.ts:738-743</span>\naddToWorkingHistory(sessionId, {\n type: <span style=\"color:#98c379;\">\"text\"</span>,\n timestamp: <span style=\"color:#c678dd;\">new</span> Date().toISOString(),\n text: text.<span style=\"color:#e06c75;\">slice(0, 500)</span>, <span style=\"color:#7f848e;\">// ← TRUNCATED</span>\n});\n</pre>\n\n<p style=\"margin:0 0 12px 0;\"><strong style=\"color:#e06c75;\">3. Tool Output Not Persisted</strong></p>\n<pre style=\"background:#1e1e1e;padding:12px;border-radius:4px;margin:0 0 16px 24px;color:#e0e0e0;overflow-x:auto;\">\n<span style=\"color:#7f848e;\">// stream.ts:780-785 - only summary stored</span>\naddToWorkingHistory(sessionId, {\n type: <span style=\"color:#98c379;\">\"tool_result\"</span>,\n output: { \n summary: richResult.summary, <span style=\"color:#7f848e;\">// ← Only summary</span>\n length: resultContent?.length <span style=\"color:#7f848e;\">// ← Size, not content</span>\n },\n});\n</pre>\n\n<p style=\"margin:0 0 12px 0;\"><strong style=\"color:#e06c75;\">4. History Renderer Skips Text</strong></p>\n<pre style=\"background:#1e1e1e;padding:12px;border-radius:4px;margin:0 0 16px 24px;color:#e0e0e0;overflow-x:auto;\">\n<span style=\"color:#7f848e;\">// console-history.ts:166-168</span>\n} <span style=\"color:#c678dd;\">else</span> {\n <span style=\"color:#c678dd;\">continue</span>; <span style=\"color:#7f848e;\">// Skip unknown types (includes \"text\"!)</span>\n}\n</pre>\n\n<p style=\"margin:0 0 12px 0;\"><strong style=\"color:#e06c75;\">5. No Replay Protocol</strong></p>\n<p style=\"color:#7f848e;margin:0 0 8px 24px;\">Cannot attach a viewer mid-turn or replay completed turns.</p>\n\n</div>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">🟢 What Konsole Does Well</h3>\n\n<div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin:12px 0;\">\n<ul style=\"margin:0;padding-left:24px;color:#98c379;\">\n<li style=\"margin-bottom:8px;\">KontextBuilder has good timing data (spawn, TTFE, work, tool breakdown)</li>\n<li style=\"margin-bottom:8px;\">RichToolInput preserves details in workingHistory (just not rendered)</li>\n<li style=\"margin-bottom:8px;\">Token usage tracking is solid</li>\n<li style=\"margin-bottom:8px;\">Kontext structure is well-designed</li>\n<li style=\"margin-bottom:8px;\">ack_turn delivery confirmation exists</li>\n</ul>\n</div>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">📋 Recommended Approach</h3>\n\n<table style=\"width:100%;border-collapse:collapse;margin:16px 0;\">\n<tr style=\"border-bottom:1px solid #3d3d3d;\">\n <th style=\"text-align:left;padding:8px;color:#98c379;\">Gap</th>\n <th style=\"text-align:left;padding:8px;color:#e5c07b;\">Fix Now (Konsole)</th>\n <th style=\"text-align:left;padding:8px;color:#c678dd;\">Save for gvShell</th>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">Text truncation</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Quick fix</span><br>Remove .slice(0,500)</td>\n <td style=\"padding:8px;\">—</td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">History skips text</td>\n <td style=\"padding:8px;\"><span style=\"color:#98c379;\">✅ Quick fix</span><br>Render text items</td>\n <td style=\"padding:8px;\">—</td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">Tool output not stored</td>\n <td style=\"padding:8px;\"><span style=\"color:#e5c07b;\">⚠️ Medium</span><br>Store in richResult.details</td>\n <td style=\"padding:8px;\">—</td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">No event journal</td>\n <td style=\"padding:8px;\"><span style=\"color:#7f848e;\">Skip</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#c678dd;\">✅ gvShell journal pkg</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">No replay protocol</td>\n <td style=\"padding:8px;\"><span style=\"color:#7f848e;\">Skip</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#c678dd;\">✅ gvShell streaming.go</span></td>\n</tr>\n<tr style=\"border-bottom:1px solid #2d2d2d;\">\n <td style=\"padding:8px;\">No viewer attach</td>\n <td style=\"padding:8px;\"><span style=\"color:#7f848e;\">Skip</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#c678dd;\">✅ gvHub design</span></td>\n</tr>\n<tr>\n <td style=\"padding:8px;\">No sequence numbers</td>\n <td style=\"padding:8px;\"><span style=\"color:#7f848e;\">Skip</span></td>\n <td style=\"padding:8px;\"><span style=\"color:#c678dd;\">✅ gvShell Event.Seq</span></td>\n</tr>\n</table>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">🛠️ Quick Wins for Konsole (Implement Now)</h3>\n\n<pre style=\"background:#2d2d2d;padding:16px;border-radius:6px;overflow-x:auto;line-height:1.6;color:#e0e0e0;\">\n<span style=\"color:#56b6c2;font-weight:bold;\">Files to modify:</span>\n\n<span style=\"color:#e5c07b;\">konsole/src/stream.ts</span>\n├── Line 742: Remove text.slice(0, 500) truncation\n└── Line 784: Add details to tool_result storage\n\n<span style=\"color:#e5c07b;\">konui/src/console-history.ts</span>\n└── Line 166: Render \"text\" type items (Claude's voice)\n\n<span style=\"color:#7f848e;\">Estimated effort: 1-2 hours</span>\n<span style=\"color:#7f848e;\">Impact: Full turn fidelity in current UI</span>\n</pre>\n\n<h3 style=\"color:#61afef;margin:20px 0 12px 0;\">🚀 gvShell Already Has It Right</h3>\n\n<pre style=\"background:#2d2d2d;padding:16px;border-radius:6px;overflow-x:auto;line-height:1.6;color:#e0e0e0;\">\n<span style=\"color:#56b6c2;font-weight:bold;\">gv/gvshell/internal/core/journal/</span>\n├── <span style=\"color:#e5c07b;\">events.go</span> <span style=\"color:#7f848e;\"># 45 event types, typed payloads</span>\n├── <span style=\"color:#e5c07b;\">reader.go</span> <span style=\"color:#7f848e;\"># Seq validation, filtering</span>\n└── <span style=\"color:#e5c07b;\">*_test.go</span> <span style=\"color:#7f848e;\"># Full test coverage</span>\n\n<span style=\"color:#56b6c2;font-weight:bold;\">gv/gvshell/internal/hub/</span>\n├── <span style=\"color:#e5c07b;\">streaming.go</span> <span style=\"color:#7f848e;\"># replayBuffer, ResendPending()</span>\n└── <span style=\"color:#e5c07b;\">protocol.go</span> <span style=\"color:#7f848e;\"># replay_req, replay_batch messages</span>\n\n<span style=\"color:#98c379;\">Key insight:</span> gvShell stores events in JSONL journal with:\n• Monotonic sequence numbers (Event.Seq)\n• Content stored separately (ResponseStoredData.Size)\n• Full replay support via replayBuffer + replay_req/replay_batch\n• Multi-viewer attach via ViewerID\n</pre>\n\n<div style=\"background:#2d4a3e;border:1px solid #98c379;padding:16px;border-radius:6px;margin:20px 0;\">\n<p style=\"margin:0 0 8px 0;color:#98c379;font-weight:bold;\">💡 Recommendation</p>\n<p style=\"margin:0;color:#e0e0e0;\">Fix the three quick wins in konsole/konui now (text truncation, history rendering, tool output storage). This gives immediate turn fidelity improvement. Leave the architectural changes (event journal, replay protocol, viewer attach) for gvShell which already has the right design.</p>\n</div>\n\n<p style=\"color:#7f848e;margin-top:20px;font-size:0.9em;\">📁 Files analyzed: <code>gv/gvshell/internal/core/journal/events.go</code>, <code>gv/gvshell/internal/hub/streaming.go</code>, <code>gv/gvshell/internal/hub/protocol.go</code>, <code>konsole/src/stream.ts</code>, <code>konsole/src/kontext.ts</code>, <code>konui/src/console-history.ts</code>, <code>konui/src/console-storage.ts</code></p>\n\n</div>",
"requestedAt": "2026-01-10T10:30:00Z",
"requestId": "e975c95a-87a5-4d75-9d11-8787acfee6cf",
"choices": [
{
"label": "Fix quick wins now",
"value": "Implement the 3 quick wins in konsole/konui: (1) Remove text truncation in stream.ts:742, (2) Render text items in console-history.ts:166, (3) Store tool output details. Show me the code changes.",
"primary": true
},
{
"label": "Add to VIBE.md backlog",
"value": "Add the turn fidelity quick wins to VIBE.md backlog as a future enhancement rather than implementing now"
},
{
"label": "Deeper analysis",
"value": "Do a deeper dive into the gvShell journal implementation and how it could be retrofitted to konsole, even if we later migrate"
}
],
"turnTiming": {
"totalMs": 117100,
"ttfeMs": 573,
"thinkingMs": 116527,
"toolExecutionMs": 0,
"toolCallCount": 0,
"thinkingPct": 100,
"toolsPct": 0,
"ttfePct": 0
}
},
"createdBy": "claude",
"createdAt": "2026-01-09T21:47:14.352Z",
"updatedAt": "2026-01-09T21:47:19.015Z",
"requestId": "e975c95a-87a5-4d75-9d11-8787acfee6cf",
"scope": "vibetools",
"tags": [
"turn-fidelity",
"architecture",
"gvshell",
"konsole",
"gap-analysis"
],
"sessionId": "ses_df705a8d-ea1",
"flowId": "flow_01KEHQ5A7ZX7YDB8KG1NP2GE68",
"flowLinks": [
{
"flowId": "flow_01KEHQ5A7ZX7YDB8KG1NP2GE68",
"edgeType": "evidence",
"createdAt": "2026-01-09T21:47:14.352Z"
}
]
}